Green falling code from The Matrix over a blurred figure pointing a gun on a rooftop.

Matrix slow motion

Green falling code from The Matrix over a blurred figure pointing a gun on a rooftop.

Matrix slow motion

Green falling code from The Matrix over a blurred figure pointing a gun on a rooftop.

Matrix slow motion

Matrix slow motion

This is a personal sound design project where I reimagined the audio for a slow-motion scene from The Matrix. Everything you hear was rebuilt from scratch using only one synth, Serum. It’s a deep dive into what you can do with limited tools and a bit of imagination.

  • Year
  • 2024
  • Tag
  • Cinematic
  • Type
  • Film
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Full

Close-up of a handgun aimed at the camera, with a blurred figure in sunglasses behind it.

Surface

Man dodging bullets on a rooftop as another points a gun at him, with glass building in background.

Synthesis

Man in black bending backward in slow motion to dodge bullets on a rooftop, wearing tactical gear.
0:00 / 0:00

Full

Close-up of a handgun aimed at the camera, with a blurred figure in sunglasses behind it.

Surface

Man dodging bullets on a rooftop as another points a gun at him, with glass building in background.

Synthesis

Man in black bending backward in slow motion to dodge bullets on a rooftop, wearing tactical gear.
0:00 / 0:00

Full

Close-up of a handgun aimed at the camera, with a blurred figure in sunglasses behind it.

Surface

Man dodging bullets on a rooftop as another points a gun at him, with glass building in background.

Synthesis

Man in black bending backward in slow motion to dodge bullets on a rooftop, wearing tactical gear.

The process

This is a conceptual sound design project based on a brief from a AAA game developer, focused on exploring the effect of slow motion. The sound is synced to an iconic scene from The Matrix (1999), directed by the Wachowski brothers. I reimagined the entire audio for the sequence, including both music and effects, treating it as a self-contained moment outside the context of the original film.

What’s worth highlighting here is that every sound you hear in the sequence (except for the first gunshot and the background music) was synthesized entirely using just one synth: Serum v1. No pre-recorded samples, no layered sound libraries—everything was generated and shaped from scratch.

The goal was to show the creative range of a single synthesizer, even a software one, when paired with careful editing and sound placement. Everything was bounced in place and processed. Even the first gunshot is mostly synthesized, but to keep a sense of realism and avoid a sci-fi vibe, I layered it with Krotos Weaponiser and retained the original identity of the Desert Eagle Mark XIX gun used by Agent Smith in the film.

Custom Patches

Here are a few audio examples of the custom-made patches I created specifically for this sequence, all using only Serum v1. I brought in some extra flavor during post-processing using Moog-style filters, but most of the credit goes to Serum for its versatility.

Slow motion
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Slow motion
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Slow motion
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Flybys synthesis
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Flybys synthesis
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Flybys synthesis
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Whoosh transition
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Whoosh transition
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Whoosh transition
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    A fantasy short written and directed by Andy (Andreas) Goralczyk with production by Ton Roosendaal and Francesco Siddi. An open-assets short film from Blender Animation Studio, Spring is a visually rich, music-driven story with no dialogue, making it the perfect canvas for sound & score experimentation.

    Make Sound

    Sound Designer

    Make Sound

    Sound Designer

    Make Sound

    Sound Designer